Integrated curriculum STEM
Early STEM (science, technology, engineering, and mathematics) integration promotes curiosity, experimentation, and problem-solving skills, all of which contribute to holistic development. Early STEM education fosters the development of critical thinking and creative play skills in young children (NSTA, 2014). When STEM activities are enjoyable and integrated, they encourage children's imagination and curiosity and help them make connections between many subjects and real-world scenarios. Children can tinker, question, and invent by using common materials creatively, which builds their confidence in their capacity to investigate and comprehend the world (ACARA, 2022). The foundation for future education is laid by an innovative STEM program, which also helps children develop into competent, problem-solving thinkers.

Creativity theories and perspectives
Vygotsky's socio-cultural theory, which emphasises learning by social interaction and imaginative play, supports the integration of STEM with creativity (Bodrova & Leong, 2015). According to Piaget's constructivist theory, children learn by doing and interpreting their experiences. Craft (2002) defines creativity as an ability to think of "what if" possibilities, which is essential to STEM research. Together, these theories encourage open inquiry, teamwork, and creative problem-solving—all of which are essential for promoting creativity in STEM fields. Educators may create an atmosphere that encourages creativity and wonder by giving children the freedom to speculate, test, and reflect.

Resources, materials, and digital technologies
Children can be creatively engaged in STEM through everyday household items. You can build buildings, carry out easy experiments, or investigate mathematical ideas using recycled cardboard, measuring cups, string, spoons, buttons, and containers. Things like book or box ramps can be used to experiment with engineering and gravity. Digital tools that help in visualising scientific change and documenting learning experiences include interactive storybooks, magnifying applications, time-lapse video tools, and child-safe coding apps like ScratchJr (Edwards, 2017). In order to promote digital literacy and reflective thinking, educators might also record and examine students' problem-solving techniques using tablets or webcams.
Learning experiences
0–2 years: Introducing basic physics and prediction through rolling balls down ramps constructed from household objects.
2–3 years: Sorting cutlery according to size, shape, or colour helps with early numeracy and classification.
3–5 years: Using cardboard rolls and tape to build a bridge encourages engineering thinking and the testing of design concepts.
6–8 years: Using sponges, cups, and plastic tubes to design a water transport system promotes cooperation and scientific research.
Learning opportunities
0–2 years: 'Sensory Sink STEM': Using a sink or tub full of water, children experiment with floating and sinking while developing their early scientific and prediction skills with safe kitchenware (plastic spoons, cups).
2–3 years: "Measure My Snack": Children scoop and compare dry snacks using measuring spoons and cups, fostering independence and mathematical language while teaching volume and quantity ideas.
3–5 years: "Recycled Rocket Engineering": Children use foil, cardboard, and recycled bottles to create rockets. This fosters imagination, problem-solving skills, and an awareness of force and basic engineering.

Critical reflection and evaluation
My own creative traits—adaptive resourcefulness, problem-solving skills, and inventive thinking—have a significant impact on how I teach STEM. I enjoy creating engaging learning experiences out of commonplace objects to demonstrate to children that STEM is accessible and all around them. Creativity in STEM, in my opinion, is about helping kids develop the mentality that allows them to embrace ambiguity, take chances, and ask questions. My ability to connect STEM ideas with exploratory play allows me to create memorable and impactful hands-on experiences. Open-ended prompts and encouraging numerous solutions to a single topic are two ways that I value structuring children's thinking. This encourages creativity and innovative thinking. I can also modify experiences to fit the interests and developmental stages of my children thanks to my reflective practice. I enhance children's capacity to produce, document, and disseminate their STEM discoveries by carefully using digital technologies. In instance, Outcome 4: Children are confident and involved learners is in line with the EYLF Learning Outcomes. In the end, my creative abilities foster the growth of critical thinking, teamwork, and curiosity—skills necessary for a vibrant learning environment in the twenty-first century.
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